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	<title>Comments for André Anaya</title>
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	<link>http://blog.andreanaya.com</link>
	<description>Technology and interactive media</description>
	<lastBuildDate>Sat, 10 Dec 2011 19:39:21 +0000</lastBuildDate>
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		<title>Comment on Papervision3D &#8211; Max3DS Parser bug by Alex</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-12904</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 10 Dec 2011 19:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-12904</guid>
		<description>Thank you!</description>
		<content:encoded><![CDATA[<p>Thank you!</p>
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	</item>
	<item>
		<title>Comment on Matrix3D 101 by unbox &#187; Blog Archive &#187; 3D Outlines</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-5072</link>
		<dc:creator>unbox &#187; Blog Archive &#187; 3D Outlines</dc:creator>
		<pubDate>Thu, 31 Mar 2011 19:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-5072</guid>
		<description>[...] you want to understand what happens in these matrix transformations, my friend André Anaya has a very detailed post about this in his [...]</description>
		<content:encoded><![CDATA[<p>[...] you want to understand what happens in these matrix transformations, my friend André Anaya has a very detailed post about this in his [...]</p>
]]></content:encoded>
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		<title>Comment on Dynamic Sound &#8211; Part 1 by hostgator black friday</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/dynamic-sound-part-1/comment-page-1/#comment-4485</link>
		<dc:creator>hostgator black friday</dc:creator>
		<pubDate>Mon, 14 Mar 2011 12:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=303#comment-4485</guid>
		<description>&lt;strong&gt;hostgator 1 cent...&lt;/strong&gt;

[...] we wish to honor some other web sites on the web, even if they&#039;re not related to us, by simply linking to them.  Down below are a few web sites worth checking out [...]...</description>
		<content:encoded><![CDATA[<p><strong>hostgator 1 cent&#8230;</strong></p>
<p>[...] we wish to honor some other web sites on the web, even if they&#8217;re not related to us, by simply linking to them.  Down below are a few web sites worth checking out [...]&#8230;</p>
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		<title>Comment on Dynamic Sound &#8211; Part 1 by 3rlend</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/dynamic-sound-part-1/comment-page-1/#comment-3961</link>
		<dc:creator>3rlend</dc:creator>
		<pubDate>Fri, 25 Feb 2011 23:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=303#comment-3961</guid>
		<description>Thanks! Awesome! Makes it much easier to understand!</description>
		<content:encoded><![CDATA[<p>Thanks! Awesome! Makes it much easier to understand!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Dynamic Sound &#8211; Part 1 by registry easy</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/dynamic-sound-part-1/comment-page-1/#comment-3908</link>
		<dc:creator>registry easy</dc:creator>
		<pubDate>Thu, 24 Feb 2011 02:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=303#comment-3908</guid>
		<description>I love   looking through  and I  believe  this website got some  genuinely  utilitarian stuff on it! .</description>
		<content:encoded><![CDATA[<p>I love   looking through  and I  believe  this website got some  genuinely  utilitarian stuff on it! .</p>
]]></content:encoded>
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		<title>Comment on Matrix3D 101 by atlanta homes</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-2326</link>
		<dc:creator>atlanta homes</dc:creator>
		<pubDate>Tue, 14 Dec 2010 06:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-2326</guid>
		<description>nice work keep it up</description>
		<content:encoded><![CDATA[<p>nice work keep it up</p>
]]></content:encoded>
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	<item>
		<title>Comment on Dynamic Sound &#8211; Part 1 by NightFlyer Games &#187; Turn down that noise!</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/dynamic-sound-part-1/comment-page-1/#comment-2110</link>
		<dc:creator>NightFlyer Games &#187; Turn down that noise!</dc:creator>
		<pubDate>Sun, 05 Dec 2010 09:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=303#comment-2110</guid>
		<description>[...] sfxr in the first place) gives a good overview of sound synthesis here. If you need an overview of how to actually do this in AS3, see here. After playing around with noise for a while (varying how long each amplitude was being held), I [...]</description>
		<content:encoded><![CDATA[<p>[...] sfxr in the first place) gives a good overview of sound synthesis here. If you need an overview of how to actually do this in AS3, see here. After playing around with noise for a while (varying how long each amplitude was being held), I [...]</p>
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		<title>Comment on Dynamic Sound &#8211; Part 1 by Mikael</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/dynamic-sound-part-1/comment-page-1/#comment-2009</link>
		<dc:creator>Mikael</dc:creator>
		<pubDate>Mon, 29 Nov 2010 21:39:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=303#comment-2009</guid>
		<description>Something got wrong here. It should be 
A4 =  110*Math.power(2,2+0/12)  * 2pi/44100  to get a A4=440hz tone.</description>
		<content:encoded><![CDATA[<p>Something got wrong here. It should be<br />
A4 =  110*Math.power(2,2+0/12)  * 2pi/44100  to get a A4=440hz tone.</p>
]]></content:encoded>
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		<title>Comment on Dynamic Sound &#8211; Part 2 by Marcio Agnelo</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/05/dynamic-sound-part-2/comment-page-1/#comment-1584</link>
		<dc:creator>Marcio Agnelo</dc:creator>
		<pubDate>Sat, 23 Oct 2010 23:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=364#comment-1584</guid>
		<description>arrumando meu email !!!
marcioagnelo@gmail.com</description>
		<content:encoded><![CDATA[<p>arrumando meu email !!!<br />
<a href="mailto:marcioagnelo@gmail.com">marcioagnelo@gmail.com</a></p>
]]></content:encoded>
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	<item>
		<title>Comment on Dynamic Sound &#8211; Part 2 by Marcio Agnelo</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/05/dynamic-sound-part-2/comment-page-1/#comment-1583</link>
		<dc:creator>Marcio Agnelo</dc:creator>
		<pubDate>Sat, 23 Oct 2010 23:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=364#comment-1583</guid>
		<description>Achei esse seu tutorial fantástico ... porém estou procurando algo inverso a isso...
Estou querendo montar um afinador, ou seja, a partir de um som captado pelo microfone ele me passe um valor em frequencia .... isso existe no flash? Sei que no java e no objective-c tem e eu uso ... porém não encontri algo similar ... tem algum palpite?

parabéns pelo blog!</description>
		<content:encoded><![CDATA[<p>Achei esse seu tutorial fantástico &#8230; porém estou procurando algo inverso a isso&#8230;<br />
Estou querendo montar um afinador, ou seja, a partir de um som captado pelo microfone ele me passe um valor em frequencia &#8230;. isso existe no flash? Sei que no java e no objective-c tem e eu uso &#8230; porém não encontri algo similar &#8230; tem algum palpite?</p>
<p>parabéns pelo blog!</p>
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