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	<title>Comments on: Matrix3D 101</title>
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	<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101</link>
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		<title>By: unbox &#187; Blog Archive &#187; 3D Outlines</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-5072</link>
		<dc:creator>unbox &#187; Blog Archive &#187; 3D Outlines</dc:creator>
		<pubDate>Thu, 31 Mar 2011 19:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-5072</guid>
		<description>[...] you want to understand what happens in these matrix transformations, my friend André Anaya has a very detailed post about this in his [...]</description>
		<content:encoded><![CDATA[<p>[...] you want to understand what happens in these matrix transformations, my friend André Anaya has a very detailed post about this in his [...]</p>
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	<item>
		<title>By: atlanta homes</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-2326</link>
		<dc:creator>atlanta homes</dc:creator>
		<pubDate>Tue, 14 Dec 2010 06:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-2326</guid>
		<description>nice work keep it up</description>
		<content:encoded><![CDATA[<p>nice work keep it up</p>
]]></content:encoded>
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	<item>
		<title>By: Bram</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-1578</link>
		<dc:creator>Bram</dc:creator>
		<pubDate>Sat, 23 Oct 2010 13:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-1578</guid>
		<description>Wonderful post. Thanks!</description>
		<content:encoded><![CDATA[<p>Wonderful post. Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Online Ouija Board</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-1217</link>
		<dc:creator>Online Ouija Board</dc:creator>
		<pubDate>Tue, 14 Sep 2010 08:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-1217</guid>
		<description>Totally terrific post, I enjoyed looking through it. It had quite a few perfect insight. I&#039;m bookmarking this site.</description>
		<content:encoded><![CDATA[<p>Totally terrific post, I enjoyed looking through it. It had quite a few perfect insight. I&#8217;m bookmarking this site.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-320</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 14 Apr 2009 23:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-320</guid>
		<description>valew!!! 
Existem outras coisas que podem ser feitas, se tiver alguma duvida ficarei feliz em responder.</description>
		<content:encoded><![CDATA[<p>valew!!!<br />
Existem outras coisas que podem ser feitas, se tiver alguma duvida ficarei feliz em responder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-319</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 14 Apr 2009 23:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-319</guid>
		<description>I never tried, but i think it&#039;s possible. You can define a formula to each value of the matrix and create a behaviour like skew, twist, bend and any other modifier.

But this could be another class that extends the Matrix3D.</description>
		<content:encoded><![CDATA[<p>I never tried, but i think it&#8217;s possible. You can define a formula to each value of the matrix and create a behaviour like skew, twist, bend and any other modifier.</p>
<p>But this could be another class that extends the Matrix3D.</p>
]]></content:encoded>
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	<item>
		<title>By: Onur</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-228</link>
		<dc:creator>Onur</dc:creator>
		<pubDate>Sun, 12 Apr 2009 23:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-228</guid>
		<description>Thank you for this great tutorial.
its realy what i need.
i have a question, if i want skew or twist the cube. How a method and algorithm should i use? 
Thank you again.</description>
		<content:encoded><![CDATA[<p>Thank you for this great tutorial.<br />
its realy what i need.<br />
i have a question, if i want skew or twist the cube. How a method and algorithm should i use?<br />
Thank you again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paulo Afonso</title>
		<link>http://blog.andreanaya.com/lang/pt/2009/04/matrix3d-101/comment-page-1/#comment-6</link>
		<dc:creator>Paulo Afonso</dc:creator>
		<pubDate>Mon, 06 Apr 2009 14:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=149#comment-6</guid>
		<description>Muito bom post. 
Obrigado</description>
		<content:encoded><![CDATA[<p>Muito bom post.<br />
Obrigado</p>
]]></content:encoded>
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