Tag Archives: as3
Dynamic Sound – Part 2
Last post I started with the basic of dynamic sound in flash. Now we will do something more pratical with what we saw. We will create a piano that play notes by clicking or pressing keys. I will not spend … Continue reading
Dynamic Sound – Part 1
I spent the last couple weeks working on a project involving sound. Unfortunatly I can’t show it yet, but my goal was to play a bunch of musical notes at the same time in a especific interval. The first thing … Continue reading
CustomCursor advanced
OK, let’s begin talking about Design Patterns. The best thing of OOP, is the capability to create something in way to reuse it in another situation by defining some patterns to follow. Basicly this is Design Patterns. There are several … Continue reading
Tron game – first test
A few days ago I’ve posted a PaperPlane experiment to test a flying ship control, but during the test it reminds me of Tron movie by the way it looks and I came with the ideia of turn that into … Continue reading
Stage.quality vs performance
One of the worst problem that any developer have to face is the performance of his applications. There are many factor contributing to a bad performance, one of them is graphic rendering. Depending of what you’re doing, there’s a single … Continue reading
Matrix3D 101
3D engines are very present in web applications these days. With ActionScript3 become possible develop faster 3d lib and, with that, the technology has spread widely thru the web. Today we have a lot of elaborated 3d engines like Papervision3D, … Continue reading
Dynamic Custom Event
Custom Events has become very useful when you’re building more complex applications. You create them for especific cases and usualy they came with especific parameters. Let’s say you create a custom event for a video player class and you use … Continue reading
Papervision3D – Max3DS Parser bug
Since papervision added the Max3DS parser I’ve been working with it instead of DAE. Although there’s a bug that I noticed when I imported an asymmetric model to my scene. It appear to be mirrored at the X axis. I … Continue reading
DataLib
During my last jobs I wrote a queue loader class that stores all loaded files for future requests. DataLib Overview: -Static Since it’s a static class, any loaded file can be used from any parto of the app, even from … Continue reading
PaperPlane Test
Early experiments of nothing that could become something. Use the arrows to control the plane Speed up pressing space Demo Source