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	<title>Comments on: Tron game &#8211; first test</title>
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	<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test</link>
	<description>Technology and interactive media</description>
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		<title>By: alfonsofonso</title>
		<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test/comment-page-1/#comment-854</link>
		<dc:creator>alfonsofonso</dc:creator>
		<pubDate>Tue, 22 Jun 2010 12:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=255#comment-854</guid>
		<description>finish that! its coooooool!</description>
		<content:encoded><![CDATA[<p>finish that! its coooooool!</p>
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	<item>
		<title>By: psybermoon</title>
		<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test/comment-page-1/#comment-485</link>
		<dc:creator>psybermoon</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=255#comment-485</guid>
		<description>... awsome retro game. check this to manage the boundary:

http://www.emanueleferonato.com/2009/05/18/understanding-how-box2d-manages-boundaries/

wanna post the code? will paticipate on nice alpha...
snark</description>
		<content:encoded><![CDATA[<p>&#8230; awsome retro game. check this to manage the boundary:</p>
<p><a href="http://www.emanueleferonato.com/2009/05/18/understanding-how-box2d-manages-boundaries/" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/www.emanueleferonato.com/2009/05/18/understanding-how-box2d-manages-boundaries/?referer=');">http://www.emanueleferonato.com/2009/05/18/understanding-how-box2d-manages-boundaries/</a></p>
<p>wanna post the code? will paticipate on nice alpha&#8230;<br />
snark</p>
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	<item>
		<title>By: Devin Reimer</title>
		<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test/comment-page-1/#comment-357</link>
		<dc:creator>Devin Reimer</dc:creator>
		<pubDate>Mon, 22 Jun 2009 23:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=255#comment-357</guid>
		<description>That is a pretty cool tech demo, impressed that for the most part the framerate stays a pretty good level.</description>
		<content:encoded><![CDATA[<p>That is a pretty cool tech demo, impressed that for the most part the framerate stays a pretty good level.</p>
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	<item>
		<title>By: admin</title>
		<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test/comment-page-1/#comment-321</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 14 Apr 2009 23:24:28 +0000</pubDate>
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		<description>thanks!!!</description>
		<content:encoded><![CDATA[<p>thanks!!!</p>
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	<item>
		<title>By: Onur</title>
		<link>http://blog.andreanaya.com/lang/en/2009/04/tron-game-first-test/comment-page-1/#comment-278</link>
		<dc:creator>Onur</dc:creator>
		<pubDate>Mon, 13 Apr 2009 16:11:27 +0000</pubDate>
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		<description>Great Job !!!</description>
		<content:encoded><![CDATA[<p>Great Job !!!</p>
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