Tron game – first test

A few days ago I’ve posted a PaperPlane experiment to test a flying ship control, but during the test it reminds me of Tron movie by the way it looks and I came with the ideia of turn that into a game. That’s why I put the trail on that plane.

Well, this is the first test of what might become a multiplayer game based on Tron. Maybe I’ll change the way it looks a little bit, but the hard work will be on AI, collision detection and communication between players. I hope not give up this project, but for now enjoy driving your bike.

tron

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5 Responses to “Tron game – first test”

  1. Onur says:

    Great Job !!!

  2. admin says:

    thanks!!!

  3. Devin Reimer says:

    That is a pretty cool tech demo, impressed that for the most part the framerate stays a pretty good level.

  4. psybermoon says:

    … awsome retro game. check this to manage the boundary:

    http://www.emanueleferonato.com/2009/05/18/understanding-how-box2d-manages-boundaries/

    wanna post the code? will paticipate on nice alpha…
    snark

  5. alfonsofonso says:

    finish that! its coooooool!

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