Monthly Archives: April 2009

Dynamic Sound – Part 1

I spent the last couple weeks working on a project involving sound. Unfortunatly I can’t show it yet, but my goal was to play a bunch of musical notes at the same time in a especific interval. The first thing … Continue reading

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CustomCursor advanced

OK, let’s begin talking about Design Patterns. The best thing of OOP, is the capability to create something in way to reuse it in another situation by defining some patterns to follow. Basicly this is Design Patterns. There are several … Continue reading

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Tron game – first test

A few days ago I’ve posted a PaperPlane experiment to test a flying ship control, but during the test it reminds me of Tron movie by the way it looks and I came with the ideia of turn that into … Continue reading

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Stage.quality vs performance

One of the worst problem that any developer have to face is the performance of his applications. There are many factor contributing to a bad performance, one of them is graphic rendering. Depending of what you’re doing, there’s a single … Continue reading

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Matrix3D 101

3D engines are very present in web applications these days. With ActionScript3 become possible develop faster 3d lib and, with that, the technology has spread widely thru the web. Today we have a lot of elaborated 3d engines like Papervision3D, … Continue reading

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