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	<title>Comments on: Papervision3D &#8211; Max3DS Parser bug</title>
	<atom:link href="http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug</link>
	<description>Technology and interactive media</description>
	<lastBuildDate>Sat, 10 Dec 2011 19:39:21 +0000</lastBuildDate>
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	<item>
		<title>By: Alex</title>
		<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-12904</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 10 Dec 2011 19:39:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-12904</guid>
		<description>Thank you!</description>
		<content:encoded><![CDATA[<p>Thank you!</p>
]]></content:encoded>
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	<item>
		<title>By: Marek</title>
		<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-987</link>
		<dc:creator>Marek</dc:creator>
		<pubDate>Mon, 09 Aug 2010 12:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-987</guid>
		<description>When I use your method I can see rectangles on my model, as if I haven&#039;t smoothend my model with use of smoothing groups in 3ds max.</description>
		<content:encoded><![CDATA[<p>When I use your method I can see rectangles on my model, as if I haven&#8217;t smoothend my model with use of smoothing groups in 3ds max.</p>
]]></content:encoded>
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	<item>
		<title>By: Jaroslav Stehlík</title>
		<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-550</link>
		<dc:creator>Jaroslav Stehlík</dc:creator>
		<pubDate>Wed, 30 Dec 2009 23:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-550</guid>
		<description>Thanks, but i had problem with textures.

When you flip the model the textures have same coordinates
I tried to flip bitmap before apply it on to a material but with no result.
could you help please :-/</description>
		<content:encoded><![CDATA[<p>Thanks, but i had problem with textures.</p>
<p>When you flip the model the textures have same coordinates<br />
I tried to flip bitmap before apply it on to a material but with no result.<br />
could you help please :-/</p>
]]></content:encoded>
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	<item>
		<title>By: Delcasda</title>
		<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-482</link>
		<dc:creator>Delcasda</dc:creator>
		<pubDate>Tue, 27 Oct 2009 09:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-482</guid>
		<description>It is working for me.

Many thanks!!</description>
		<content:encoded><![CDATA[<p>It is working for me.</p>
<p>Many thanks!!</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://blog.andreanaya.com/lang/en/2009/03/papervision3d-max3ds-parser-bug/comment-page-1/#comment-328</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 10 May 2009 09:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andreanaya.com/?p=105#comment-328</guid>
		<description>Thanks a lot for this!</description>
		<content:encoded><![CDATA[<p>Thanks a lot for this!</p>
]]></content:encoded>
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