To check if the soundcard is available, test if the SoundChannel class is not null
var sound:Sound = new Sound(); var channel:SoundChannel = sound.play(); if(channel != null){ trace("Soundcard available"); }else{ trace("Soundcard not available"); }
To check if the soundcard is available, test if the SoundChannel class is not null
var sound:Sound = new Sound(); var channel:SoundChannel = sound.play(); if(channel != null){ trace("Soundcard available"); }else{ trace("Soundcard not available"); }